﻿using UnityEngine;
using System.Collections;

public class AppController  {

    HumanVsAIController humanVsAIController;
    WebGameController webGameController;
    LocalSocketGameController localSocketGameController;

    public AppController ( ) {
        Create( );
    }

    void Create ( ) {
        humanVsAIController = new HumanVsAIController( );
        webGameController = new WebGameController( );
        localSocketGameController = new LocalSocketGameController( );
    }
}
